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Author Topic: MP ArchMage  (Read 5443 times)

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Offline ArgBandit

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MP ArchMage
« on: August 22, 2016, 10:43:07 (GMT) »
why the magician has an exaggerated cost of mana, all his skill?

He no have a lot of dmg, the dmg is same with conjurer, and shaman, but he no have heal, no have tank pet, no have fair, our any cc 100%, only have 22% chance to stun.

All skill cost 600 mp, 1k mp, skill lvl 10 +5 170mp, you only can use this skill 2 time and run out of mana.

I think it's a class that does not stand out at all, and I think they should retouch it a bit to improve.

reduce the cost of all its skill, and above all the low lvl. and more% damage in the skill

ultimately pure magician, should have more damage than a conjurer or shaman... I think...

Offline toniforum

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Re:MP ArchMage
« Reply #1 on: August 23, 2016, 10:18:06 (GMT) »
I agree with everything you said, and even have made the same claim, but GM even answered in the discussion.

Kintaro

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Re:MP ArchMage
« Reply #2 on: September 10, 2016, 05:39:08 (GMT) »
after the changes on last patch, how is play with a mage now?

Offline Alvaro

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Re:MP ArchMage
« Reply #3 on: September 11, 2016, 02:39:19 (GMT) »
Hello everyone,

From now we'll observ all situation with any class necessary.

We completed the patch 1.1.40 specific to the Magician and now we'll work on another class but if necessary, we can return to analyze the Magician or any class.